

The original 5e's base D&D Player's Handbook only offered only two Ranger archetypes. The next step is choosing the Ranger's subclass, and this was significantly improved by the updated information in Xanathar's Guide to Everything. Their +1 Wisdom and +2 Dexterity bonus are absolutely perfect for a ranger, especially combined with Fleet of Foot and the Mask of the Wild ability. This race is designed to work with anything with a few choices with floating ability scores, so it's not hard to customize the character to suit this class. They also get Darkvision, Savage Attacks, and Relentless Endurance. Good for a Strength-based Ranger with bonuses to Strength and Constitution. A new race from Wild Beyond the Witchlight, it's the unique abilities like Hare-Trigger and Leporine Senses as opposed to ability scores that make this race a good Ranger. With their +2 Dexterity and their own innate Lucky ability, combined with Brave and Halfling nimbleness, a halfling ranger won't frighten easily.

As the most elusive Gnome subrace, this could be the most compelling option for a Ranger that specializes in Stealth, and the Dexterity bonus is also helpful.
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The bonuses to every ability score, plus an extra language ability, make a Human Ranger one of the most versatile options. When it comes to RP and abilities that overlap nicely with the secretive Ranger, the Kenku is a great choice already, and bonuses to Dexterity and Wisdom make it even better. Also known as a Dark Elf, celebrity D&D character Drizzt Do'Urden is of this lineage and is a multiclass Fighter-Ranger. Bonuses to Dexterity and Strength make this an ideal choice for a Ranger that leans towards melee damage. A +2 to Dexterity is a good start for a Ranger of any build or party role, and this elusive race also gets a +1 to Wisdom, the Ranger's secondary stat. Other ability scores will vary depending on your character's role in the party. When picking a race for Rangers with an optimal build, it's important to remember that the most important ability scores for this class are Wisdom and Dexterity.
